Hero Break
50 levels. Each one lights a pocket and names the shot — Direct, One Rail, or Borrow.
Pool Shot Hero
Vertical-screen billiards with pink aim lines, yellow target paths, and 50 Hero Break levels that light the pocket you must hit.
Wrong path or unlit pocket? The yellow ball respots — and the stroke still counts.
Cue ball hits the yellow. Yellow drops into the glowing pocket — no cushion touch.
After contact, the yellow must bounce off one cushion before sinking in the lit pocket.
Hit a colored ball first; that ball knocks the yellow in. A direct yellow hit does not count.
Real levels, Star Book goals, and the Sticker Stall — browse before you break.
Quick answers before your next pull-back.
Pull the cue ball back and release. The farther you pull, the more power. The pink dashed line shows the cue path; the yellow dashed line shows the target ball path — both can be toggled in Settings.
If the yellow goes into an unlit pocket — or the right pocket on the wrong path — it respots and the stroke still counts. Pocket the cue ball and the level ends immediately.
Clear in one move for 3★. Use more moves without exhausting the limit for 2★. Use exactly the allowed moves for 1★. Replays only grant stars above your previous best.
At Sticker Stall, spend stars on Bridge (nudge edge cue balls), Glow (brighter pocket + bonus stars), and Extra (freeze then extend the timer). Practice props include Trace, Rewind, and Sight.
Pool Shot Hero is almost on the table. Check back shortly — the glowing pocket is waiting.